Marking off locationsĪfter selecting a structure, you can mark it as completed by using the checkbox in the popover window, which will make the icon semi-transparent. For some structures, additional details are shown as well. You can click or tap on the icons on the map to see their exact coordinates in the game. The app will show a warning and all affected features will be highlighted once that happens. This is to keep the app fast and to not flood it with icons. Note that some features will only show if you zoomed in enough. You can also expand and collapse features box by clicking the arrow on the right side of the box to show the full names of the features, as well as some more options. To toggle certain features, click on the icons in the features box just above the map. This, and the version you use, will affect which features can be enabled. Dimension and Feature Selectionīelow the seed and version, you can also choose the Minecraft dimension that you want to view (Overworld, Nether or End). The app does this the same way Minecraft does, so it's safe to use letters (and other characters) as well. If you type in anything else (like letters), it will be converted to a number. You should also know that a seed is always a number (up to around 20 digits). On Windows you can use %appdata%\.minecraft\saves to get to that folder. You can find the savegames in the saves folder of your Minecraft installation. Level.dat is a small file located in the folder of every Minecraft savegame. The latter can be done by clicking on "Load from Save." and selecting your level.dat, or by drag&dropping the level.dat file into your browser window. You can either type it in manually, or you can load it from your savegame. The first thing you should do is select a seed and version. Tap and hold: set a red pin and fill in the coordinate inputs below the map.Tap an icon on the map: show feature details (tap again to hide).Tap: show coordinates and biome below the map.R key: randomize seed (mouse cursor must be over the map).Arrow keys: move the map (mouse cursor must be over the map).Right-click: set a red pin and fill in the coordinate inputs below the map.Left-click an icon on the map: show feature details (left-click again to hide).Unfortunately, this leaves some structures like fossils on Bedrock and ruined portals that spawn underground, which will require some manual effort to find. In other cases, like mineshafts, strongholds and nether fortresses, the structures can easily be found by searching at different heights at the given x/z coordinates. For structures that always generate on the surface or seafloor, this shouldn't be an issue. The y coordinate isn't shown for every feature. Since those structures are small, often buried, and can be offset 10-20 blocks from the chunk center, you might have to do some searching/digging to find them. Various other structures such as villages and igloos can sometimes fail to generate in-game as well, but this should happen far less frequently than for the features mentioned above.įor some features like fossils, ruined portals and trail ruins the app currently only points to the center of the chunk they're generated in.
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